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Old Aug 12, 2005, 05:19 AM // 05:19   #21
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Originally Posted by goldfinger
Make your own FoW and UW groups, works for me every time and we always tend to be pretty succesful. Monks also kiss your ass when they have like +8 energy regen and when so many enemies are weakened.
i do almost all the time, basically the money problem pops up with a group i made, and sometimes I get the people who don’t listen too.
But I don’t like making groups all the time, making a group in TOA can be very stressful, especially when you have people saying “WE NEED A (insert class here)!!!” every second.

ive gotten tons of pm's from monks thanking me and saying im a great necro because i energy regained.

Hell ive gotten people to rethink the way they think how bad necros are.
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Old Aug 12, 2005, 05:27 AM // 05:27   #22
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Originally Posted by WooFerPPK

1st Problem. Necro. it seems as if only 10% of the community even likes them. its very annoying that i have to advertise my self every 30 seconds to even find a group for at least 30 minutes to 1 hour.

Find a monk(healer/protection) that doesn't want a blood necro in the group and you found yourself a person I hope to NEVER see myself partied with.
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Old Aug 12, 2005, 05:55 AM // 05:55   #23
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Originally Posted by WooFerPPK
yes, your right, but TOA level 17 hench dont really cut it.
HEHE, I did something that might sound insanely over-done on that score, but you might consider it.

I ran my henchmen pickups from Droknars down to TOA. I had 20's instead of 17's
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Old Aug 12, 2005, 07:13 AM // 07:13   #24
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As a ranger, I can get 1, maybe 2 (if i'm lucky) groups for fissure a week. Don't get me started of UW trapper runs....
One of the most succesful fissure groups I have ever been in had only one monk (gasp!), 1 warrior, 2 rangers, and 1 of each other class. (well, another warrior, but he quit)
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Old Aug 12, 2005, 08:21 AM // 08:21   #25
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We try to always take a necro to uw/fissure. The problem is: we never take more than one and most teams don't take any. So Necro is generally not much needed. But I guess for a Mesmer it is even worse...

Try to make friends with some people you played with. Put them on your friends list so you can ask them to join you when you go uw/fissure.

And if you are building a team and someone spamms "we need xyz" just kick him out. You don't really want to party with him.
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Old Aug 12, 2005, 09:19 AM // 09:19   #26
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Yeah - have to agree, and also confess that I do occasionally overlook the usefulness of Necros and Mesmers, but that's not down to any preference. It's just that the description of what they actually do is usually lost on me. I mean, warriors tank, elemntalists deal great globs of firey death, monks heal....

Having said that, before beating the PvE game, I've been pleasantly surprised by quite a few well-placed necros summoning armies of undead, or spawning a well just when everything looks like its going bad, and hauling the entire group out of potential failure, while the monk, who has tried to take on armies with Symbol of Wrath lies dead at their feet.

Mesmers too. I'm not too clued up about the mesmer role, but I've met a few parties with mesmers in PvP, and while they may seem easy pickings, try taking them on when your energy bar won't budge.

For FoW/UW, Monks are always the most requested, and hardest to get, and nobody seems to go for Rangers, so imagine my delight in going into UW with a good 4 ranger trapping team and learning with a few good and dedicated trappers how to flash-fry Ataxes and smites before they even get close. With a good class that can help Rangers restore their energy pips quickly, the number of traps laid in X amount of time becomes formidable.

I'm pretty sure there are other ways of taking on UW without any need for monks, or with a few secondary monks in the team (Just in case 1 player goofs up), and I bet that it's not just Rangers that can exploit their traps. Suddenly, if ToA gets filled with cries of "BiP Necro LFG 3 man team" etc, then the "Holy Trinity" will not look so holy after all. Monks can of course still go on their solo 105s, but the Tanks and Nukes may find themselves having to rethink their game plan.....
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Old Aug 12, 2005, 10:36 AM // 10:36   #27
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[random rant]I feel your pain. I don't really think that most of the problem is people not listening, but being stupid in general. I've met more intelligent and responsive 7-10 year olds (On average) than I have those in an 11-25.

Are they just all on drugs? Probably. Everytime I enter a group it seems like someone starts talking about "Toking up" or some random crap. Most players are stupid, slow and have the moral decency (Thanks for the "OMG CHRISTAN" comments, but I'm just not an idiot) of chimpanzees.

Really, I think a person's objective should be to gain knowledge in everything they do, even if what they're doing is entertainment. What better way to learn is there than learning while you do something you like/love? But people just use it all as an excuse to self-venerate their own "ideals".

Yes, everyone seeing out of your eye sockets, they are the most intelligent people that have ever existed. Now, please, if you can continue your 5 w/mo 3 healing monk build without me I'll be moving along.


Yes, the idiotic groups and idiotic people that you are forced to see, trade, guild and party with are declining my enjoyment of the game. I don't play games to be insulted or to be smarted off to or to hear random teanage jibberish in every district I join. Save it for the hall way/locker rooms and for people who are actually women/girls.

[/random rant]

Last edited by Sagius Truthbarron; Aug 12, 2005 at 10:39 AM // 10:39..
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Old Aug 12, 2005, 10:38 AM // 10:38   #28
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truth of the matter people don't care one way or the other anymore. used to be you had people willing to PLAY the game and enjoy exploring underworld and Fissure. not anymore. and forget about PvP unless you are rank 3 or above. any decent party will not let you in unless you are already heavily ranked. so that's another avenue of gameplay cut from the regular players... I'm sorry I have a life I can't play a game 24hrs a day 7 days a week. all I can say is all these people that seem so good at the game and so judgmental are probably just as much of an ass-wipe in real life as in the game. and that is the whole reason they are in the game so much. Social dysfunction spreads further into cyberspace. Ain't it grand?

Honestly though this Elitist and racism in the game has GOT to stop. or else it will end up being nothing but those people playing with themselves... And I mean that literally and figuratively.

And forget about GvG. I have to wait at least an hour anymore for it to find an opponent. That just plain sucks... All any of the PvP people ever want to do is Tomb Tomb Tomb Tomb Tomb Tomb Tomb TOMB TOMB TOMB TOMB TOMB TOMB TOMB. Jesus Christ... Try something else once in your life huh?

I know some of you are like STFU you... well that's fine. I gave up on the game till the update. so I really don't care anymore... IN reality I'm thinking of staying away from MMOs all together cause they don't seem worth playing anymore. GuildWars had me all excited to be involved in something new in the beta. it was about what you can do and where you could go... now its just a bunch of socialist classist jerks... If I wanted that I just need to look outside. I miss the Social environment the beta had. As all great things its long lost and doubtful ever to be seen again...

I will however Laugh me Ass off when they reset everyones rank and fame for the Tournament Competition...

Last edited by =HT=Ingram; Aug 12, 2005 at 10:55 AM // 10:55..
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Old Aug 12, 2005, 10:42 AM // 10:42   #29
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The noobs don't even know what a necro can do. For them its :

W/Mo > E/x > M/x

For them the warrior is a strong class, the rest are weak class.
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Old Aug 12, 2005, 11:16 AM // 11:16   #30
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The problem with being a necro in UW, at least, is that UW fighting is done either through spikes (nukers, trappers, etc) or as a long, arduous process (105 Mo and perhaps a companion). Necros really don't fit any of the proven play styles. They're excellent for run and gun curses and normal PvE play, but not the UW perse. My main character is a Necro, btw.

I finally put my Ranger into the UW today and was amazed at how easy it was to be a trapper. It feels good to be wanted, especially when people value you more over a monk.
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Old Aug 12, 2005, 01:48 PM // 13:48   #31
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Quote:
Originally Posted by Sagius Truthbarron
[random rant]I feel your pain. I don't really think that most of the problem is people not listening, but being stupid in general. I've met more intelligent and responsive 7-10 year olds (On average) than I have those in an 11-25. ...
[/random rant]

sadly there really isnt much anet, or we can do about this problem. Everygame is infested with people like this. Counter-Strike for one gets it hard. Battlefield 2 is next in line.

Quote:
Originally Posted by trelloskilos
Yeah - have to agree, and also confess that I do occasionally overlook the usefulness of Necros and Mesmers, but that's not down to any preference. It's just that the description of what they actually do is usually lost on me. I mean, warriors tank, elemntalists deal great globs of firey death, monks heal....
Well why does every class have to deal damage? Necro's are a support class. We are not damage dealers, but we can do lots of damage, slowly but surely a necro can make any monster or person weap. We also help you players, by giving wells, energy boosts, etc...

Mesmars are the ultimate hexers and spell breakers, energy stealer. I never played as a mesmar so i dont know to much about its class, but i know they are very useful in a group and i try to always have one. (if i decide to play and beat the game, mesmar is my new class)

Quote:
Originally Posted by =HT=Ingram
truth of the matter people don't care one way or the other anymore. used to be you had people willing to PLAY the game and enjoy exploring underworld and Fissure. not anymore. and forget about PvP unless you are rank 3 or above. any decent party will not let you in unless you are already heavily ranked. so that's another avenue of gameplay cut from the regular players... I'm sorry I have a life I can't play a game 24hrs a day 7 days a week. all I can say is all these people that seem so good at the game and so judgmental are probably just as much of an ass-wipe in real life as in the game. and that is the whole reason they are in the game so much. Social dysfunction spreads further into cyberspace. Ain't it grand? ...
With a ranked 1 warrior i can make myself a ranked 1 what ever class. Thats the mentalitity of a average person who PVP's in the tombs. Now i dont PVP often with pub anymore, i used to do it alot with my warrior, but hardly anymore with my necro execpt with guild mates so i cant really say much about this subject. But i can see it being just as bad. And about people being asswipes in real life, well i cant say much about that, people change when they are on the internet. A person who gets made fun of all day at school, might go home and blow of his steam inside counter-strike by being an idiot.
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Old Aug 12, 2005, 01:55 PM // 13:55   #32
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Originally Posted by Plague
The problem with being a necro in UW, at least, is that UW fighting is done either through spikes (nukers, trappers, etc) or as a long, arduous process (105 Mo and perhaps a companion). Necros really don't fit any of the proven play styles. They're excellent for run and gun curses and normal PvE play, but not the UW perse. My main character is a Necro, btw.

I finally put my Ranger into the UW today and was amazed at how easy it was to be a trapper. It feels good to be wanted, especially when people value you more over a monk.

I have cleared basically all of UW with a group built like this

2 warriors 1 necro, 1 mesmar, 1 healing monk, 1 tank monk, 1 ranger, 1 elementalist.

it took only about 4 hours to literally clear everything in that place.
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Old Aug 12, 2005, 01:58 PM // 13:58   #33
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Quote:
Originally Posted by Angelina
The noobs don't even know what a necro can do. For them its :

W/Mo > E/x > M/x

For them the warrior is a strong class, the rest are weak class.
Well this problem comes from other games. For instance Diablo. The class that did the most hit damage was the warrior.
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Old Aug 12, 2005, 02:00 PM // 14:00   #34
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If this game is stressing you that much, you should take a break from it and go have some fun.
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Old Aug 12, 2005, 02:06 PM // 14:06   #35
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Originally Posted by Bizarro_Jesus
If this game is stressing you that much, you should take a break from it and go have some fun.
I am, i have been doing otherthings than playing guild wars since i posted this thread.

But i dont want to quit Guild Wars, its a fun game and i enjoy it. The problem here is when i go back to play, im just going to get stressed out over it again.
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Old Aug 12, 2005, 02:55 PM // 14:55   #36
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I'm in the same boat as you! I play a N/Mo or Me or E and finding groups for UW or FoW is quite hard.

The real problem is that people expect you to do X i.e. Nuker for an Ele, healing for monk, BiP and Wells for Necros. Quite frankly, I don't care what you do as long as you're capable of handling yourself I'll take you in my groups!

The real problem is the lack of creativity and talent of most players.

The worst mission in game are Thunderhead Keep and Elona's Reach, IMO. Why? because people suck, they aggro and don't know what they're doing. I've finished Elona's in 15 minutes with a great group of experienced players with NO deaths. It took me 10-12 tries to get that group. Same for T. Keep, it's not that hard when you have a TEAM not individuals running and goofing around.

The same problems happen in UW/FoW. Idiots warriors want monks to heal because they suck at tanking. Nukers want tanks and monks to soak up while they try to do something. Shortsighted people are numerous and with runners going to Droknar and ToA, it drag the quality of players down the drain.

In short I feel your pain. My IGN is Mara Soulbringer so contact me when you're online and we'll do FoW/UW together, or die trying!
-Louis
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Old Aug 12, 2005, 03:13 PM // 15:13   #37
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Originally Posted by Louis
The real problem is that people expect you to do X i.e. Nuker for an Ele, healing for monk, BiP and Wells for Necros. Quite frankly, I don't care what you do as long as you're capable of handling yourself I'll take you in my groups!

Another problem is the lack of creativity and talent of most players.

In short I feel your pain. My IGN is Mara Soulbringer so contact me when you're online and we'll do FoW/UW together, or die trying!
-Louis
Too bad people dont think like that.

Yes i agree, people should be more creative with there builds and characters.

Ill be sure to contact you when im back playing guild wars.
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Old Aug 12, 2005, 06:09 PM // 18:09   #38
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WooFer - I think you misread my post here - If you read back what I read, you'll see the sentence "A well-placed Mesmer or Necro can make all the difference to a group"! Believe me! After trying for a few weeks with the usual warrior/monk/Ele combos who just wanted me to trap and pull, we beat the game with a necro who summonned minions (great distraction), used wells and generally caused all sorts of havoc, especially at the end where the party concentrated on staying in the middle.

I agree, it should not be all "Dmg dmg dmg!", it should be about finding a team that appreciates balance and diversity, where somehow, the different player builds mesh into one another. However, at ToA, when PUGs gather, they want to get the maximum bang for their buck, and are too willing to go with the devil they know. That IS a shame, because more often than not, the usual "Holy Trinity" experienced Warriors, Eles and Monks don't give any chance, tank nuke and smite 3 mobs, and then quit when a single player falls with a shout of "C ya n00bs!"

While I say the game should not be completely damage focussed, sad to say, but it is. You have to kill those monsters, and kill them very fast! An ill-equipped trap team can be bought down by a single Ataxe who escapes the stack. I guess even a 105 build does not guarantee UW farming easily. A single mistake and you're out!

Basically, what I'm trying to say is that people should KNOW their character's playing style and how it fits in with a team. I'd take a Necro or Mesmer who uses their skills to maximum effect over a 105 build monk or charging warrior who can't operate in a team environment into a team any day of the week!
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Old Aug 12, 2005, 06:22 PM // 18:22   #39
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Quote:
Originally Posted by WooFerPPK
.... 1st Problem. Necro. it seems as if only 10% of the community even likes them. its very annoying that i have to advertise my self every 30 seconds to even find a group for at least 30 minutes to 1 hour....
Hang on awhile, it is changing. Because of Ritual, BiP, Well of Power/Blood, some are starting to specifically request Blood Necros, and there's a few monks that I'm always getting whispers from asking if I'm available for a trip. If you're a Death Mage or specialize in curses, that's somewhat frustrating, but if you bring along Rit as an excuse to group and then draw attention to something else that you do really well, the tide will turn some more. Attitudes don't change overnight, only little by little as some see for themselves what a difference a necro makes.

Quote:
Originally Posted by Xonic
well, most missions and quests can be completed easily with a team of henchmen.
AFAIK, you can't take henchies into UW or FoW. You certainly wouldn't want to, they'd be dogfood and a sad waste of a party slot. If they introduced a Lvl20 Lina, that might change.

Quote:
Originally Posted by Eadwyn Mirwen
I have a great solution for you:
Make a new char (e.g. monk). Problem solved?
Sure, just throw away all the time you've invested in the game and start from scratch, all because everyone else is too short-sighted to see a powerful skillset that you've got to offer. No thanks.

Personally, I've found the primary choices for grouping to be very limited. If you're a Warrior, you actually deal the least damage in the game, contrary to popular belief. If you're an ele, you've got a lot of skills that take an eternity to recharge, so you get one good shot in, maybe another, maybe another, and then you bite your nails hoping that the baddies aren't going to chew through your paper armor and call you lunch (ok, there's attunement, but it's still reactionary). Monks have many real negative sides too from a playing standpoint -- you don't get enough time to actually pick up (or spot) half of your drops, everyone aggros new groups while you're still down at zero energy healing everyone from the last wave, if the group bombs you get all the blame, while everyone deserts you to attack the enemy monks the enemy mobs have all had the same idea, etc. etc.

So we should desert playing a class that we enjoy, just for that?

Quote:
Originally Posted by Somhairle Isis
... That's just condescending and pompous. I find people that use the words 'noob' and 'newb' to be more of a problem than the people they complain about.
Sorry, but the situation he describes is very clear and an accurate reflection of PuGs from my own experience as well. You can copy and paste "DON'T TAKE ANY NEW QUESTS" a billion times, and there will always be some moron, whatever term you want to use to describe them.

Quote:
Originally Posted by Elena
i wonder how quick a bladed aatxe is going to bring a monk down with shadow of fear and enfeeble or enfeebling blood on him ? (enfeeble causes weakness and shadow of fear causes enemy to attack 50% slower)
This is the kind of person I like to party with.

For Mesmers, Crippling Anguish is another excellent way to slow them, make them slightly more predictable and easier to kill.

Quote:
Originally Posted by Algren Cole
Find a monk(healer/protection) that doesn't want a blood necro in the group and you found yourself a person I hope to NEVER see myself partied with.
Said monk was featured in my post added to the n00b Stories thread. If you're curious enough to have a read, it might be worth a laugh.

Quote:
Originally Posted by Sagius Truthbarron
I don't play games to be insulted or to be smarted off to or to hear random teanage jibberish in every district I join. Save it for the hall way/locker rooms and for people who are actually women/girls.
Excuse me?
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Old Aug 12, 2005, 09:09 PM // 21:09   #40
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Originally Posted by SisterMercy
Hang on awhile, it is changing. Because of Ritual, BiP, Well of Power/Blood, some are starting to specifically request Blood Necros, and there's a few monks that I'm always getting whispers from asking if I'm available for a trip.
Yes you are correct, but this is still a rarity. I do catch the groups once in a blue moon that are looking for a well, or ritual skilled necro. But this isn’t frequent enough and I still on average wait a good half hour to get into a group.
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